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Special ArneCon 2 Edition. Limited to 400 copies for this edition. An adventure for characters levels 10-12. 

 

Written by Robert J. Kuntz (co-author of Greyhawk) as a gift to his good friend Dave Arneson, a game adventure of this nature has never occurred until now.  This adventure can be used in your ongoing campaign or be played as a single-session scenario using the pre-generated characters provided in this book.

 

Designed for use with the Advanced 1st Edition rules, this material can be easily adapted to most fantasy RPG 's, including the Advanced 2nd Edition, the original game, the BECMI ("Basic") game, and many old-school renaissance (OSR) role-playing games.

 

Herein is contained a fresh new adventure for Blackmoor fans!  

 

In order to stop a great war from erupting in the realms over the ascendancy to the throne, you and your band of hearty adventurers must seek out the primordial memories of Blackmoor’s earliest explorers. To do so, you will descend into the realm of darkness, a land normally forbidden to the living, to retrieve lost knowledge held by infamous heroes of the past.  

 

An RPG adventure like no other ever created, this is an homage and a celebration of Dave Arneson’s creation, Blackmoor - an imaginary world that led to the creation of the game we love and still enjoy to this day, as well as Arneson’s legacy as the creator of fantasy RPG’s.  

 

Download the DM's packet for Into the Wild Blue Yonder here.
 

Tech Specs :
 

  •     First Edition Paperback

  •     Perfect Bound

  •     46 pages 8.5" by 11"

  •     Gloss Color Soft Cover

  •     50lb bright white uncoated paper with black ink

  •     $25.00 US
     

BLACKMOOR™ is a trademark of the Estate of David Arneson, LLC. Used under license.

Into the Wild Blue Yonder: A Journey Through Blackmoor’s Dark Realm

SKU: RKITWBY2
$25.00Price
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